I’m currently searching for a skilled 3D modeler who can help me recreate a figure of Phosphophyllite from Houseki no Kuni for personal use. This specific figure was originally released exclusively in Japan and has since become extremely rare and hard to find. While I’ve managed to find some reference images and even a few…
Hello everyone! My name is Allan Politano and I'm a 3D Environment Artist currently working on the game BloodLoop. I've started my career as a prop artist but the last 3 years I've been focused on improving my environment art skills. You can see my portfolio here: https://www.artstation.com/allanpolitano Please reach me…
the one I use bit cheaper then the logitech one, I make full use of the keys, of course you prioritize your most used to the easiest to hit which I would say is the connecting 4 starting from the bottom front. but its all about the economy of clicks, got my main tools on the easy to hit ones, secondary on the harder ones,…
Hello there. I have a problem with my normal map does not looking "right" when i display it on a model as a texture. I don't quite understand why this is happening and what gives me this result. *The purpose of displaying normal as a texture was to make a presentation turntable. Here are the model with normal map being…
Hello everyone, I’m really eager to dive into 3D modeling, but due to my health condition, it’s difficult for me to learn on my own or just through online videos. That’s why I’m looking for someone who has the time and patience to teach me the basics and help me grow my potential in this field. I’d like to mention that I’m…
Hi, We are looking for jobs and opportunities for our artists! We have are open to rev share projects, though majority of our members are looking for paid work only. We have some of the best rates available for any of your needs and can do anything you want.. you name it and we will do our best to beat anyone else's rate…
Hello, I have a humanoid character in Maya and I'm looking for someone with a lot of experience in the area to make game-ready (Unity) blendshapes, so I can customize my character's breast, arms, legs and so on as well as ~10 blendshapes for the face so she can use lipsync plugins to talk. A bunch of custom facial…
Very nice :) this has a solid and clear story beat, and the scene has a
great foundation. As you continue refining it, consider pushing the secondary
storytelling details further. Adding personal items—such as photos, handwritten
notes, or scattered everyday tools—could hint at who lived here and deepen the
narrative.…