Hey there, My name is Alex and I’m currently studying Game Art at SAE Institute Germany. For my Bachelor Project I decided to create an environment based on a self-written Story. Accordingly, I would like to bring this story into my environment and do storytelling. This is a type of group work. My group partner makes a…
This is my prop submission for the Bi-Monthly Environment Challenge: https://polycount.com/discussion/231681/the-bi-monthly-environment-art-challenge-november-december-81 Concept by Victor Maillet https://www.artstation.com/artwork/2qaA6Y Blockout in Zbrush and further modeling in Blender (this is first iteration of the…
Beginning blockout for my goblin! Have been BEEEYYOONNNDDDDD busy with life and class and everything. As everyone here understands lol. Life... Why do you have to be so crazy? Anywho. Here is the beginning stages of my Goblin Cyber Pirate I promised! I will be updating my sketchbook with progress and might eventually move…
Hello again friends, a few days later and I am just about finally done the High-poly, my next step is the smaller parts such as the various screws, nuts and bolts. I am going to export the handle and main piece under the power dial to Zbrush to insert the details that indicate the power-level, after such I shall begin…
Wanted to make a simple environment to focus on prop making. Decided to make a teen's bedroom set in the early 2000's (yes that's retro now and yes that makes me feel old lol) current progress: Mid-small level detail First Post: Blockouts with some focal points made references still deciding on color tone, I really like…
Good day/evening everyone, today I mustered enough motivation to chase an old dream of mine of making my own proper videogame calling it "project ALT" for now. but before even tackling the drawing board for that one I decided to start a small test project that in order to pickup any missing skills that i might need for the…
About the opportunity We're a group of friends with experiences developing products at Google, Facebook and Uber who are working on a new idea. This will start as a fun project, but It has the potential to be very impactful if we are successful executing on design. We have a 90% complete Game Design Doc ready to go, and…
Hey Guys and Gals, I have been a long time reader but this is my first post: I was watching Jesse Cox play Uncharted 4 - sadly I don't currently have a PS4, so I can't play the game myself. I have to say, it's really amazing in pretty much every regard so big "good job" to all possible Uncharted 4 devs reading this. Anyway…
We could work on a little roughness and metalness maps! like more details to the dirt of tire, more scratch to the body of the car, but at least you got the blockouts done! Keep it up!