Can't find it. Pick each object in the scene in turn (use the scene info box, this is much easier). The last object you pick is the target object. Always make sure the target object is set to Smooth shaded, or you will get hard edges on the normal map for each polygon. Experiment with the Ray distance and the samples. I…
You can hide the object that is constrained and they disappear, if that object is your eye that won't help much. So then you can do like per suggested. In the motion tab (Tire) set PRS Parameters to "rotation" if it isn't already and adjust the view length to zero. Personally I use a target for each eye, and place them on…
I love things like these, I just tried rt_break and its kinda cool, although I very rarely break vertices. I like the create shape from border and the detach to element without a popup window asking if you want to detach to element or object each time. It doesnt seem to do anything in edge mode though, I replaced the edge…
SLOZHNY Thank you. Glad you like them :) AHRENSARTS Thanks! Oh, you know Devon Jade. Yeah, I was really inspired by her beauty. But later when a simple portrait turned into full body sculpt for image in erotic style I thought that I might get problems and started changing facial features. But still she reminds her a lot.…
Hi everyone !!! When i see the contest of league of legend i see a good opportunity to work with my favorite character, JARVAN IV. I liked all the pool party skin so i decided to make a POOL PARTY J4 with a little brainstorm I finish with good ideas ( i think) for the Prince of demacia. When he ult someone he trap his…
Hey guys, These two models are quite unfinished (just started the female model this afternoon). The one on the left is obviously the female armor, the right obviously -- male. Their tails are hiding in the rear but yes they're simian-based characters. Just like to know what you guys think; keep in mind I still have ~1700…
Figured with some of the really awesome games I've played lately, it'd be neat to start listing game design elements that make a game that much more interesting and fun to play. I'll start~ Body part targeting systems - allowing the player to manually select what areas of an enemy to target works in a great pen and paper…
I am not quite sure how to explain what i mean so i will take screenshots for help ;) Is the size of a mesh important to create "smaller" details while dynamesh is on? here i have 2 meshes, "1" is the small one, and "2" is the big one on "1" i have sculpt a donut and "drag and remeshd it with dynamesh on - then duplicated…
Well in November I had noticed that Valve had a concept artist posting up and I had the time to spare, so I took some time out to work on portfolio with some targeted material in it. It was perhaps quite a long shot at such an early point in my career, but you've got to try, right? I had two main goals for these…
Reaally late to the party, but I really wanted to give this a shot so... yeah. I'm not really a LoL player but I've watched my friends play along with a couple of videos online. Anyhow, Two weeks! Let's do this. I've been conceptualizing since last week but only got around to draw out what I had in mind and actually…