Having a lot of trouble getting the normals to smooth correctly. Trying to paint diffuse but the weird shading makes the mouth area look pretty wonky. Not really sure what the cause is. Is my topology just all wrong? Any ideas?
I ran through it on Zealot on the first play through. It was brutal!!! Still a great game though. This is the only game I have actually let things kill me...Some of the death sequences make the game what it is. The Stalker death is so brutal, but the little tentacle head death sequence made me laugh out loud!! It is a…
Hello. I've been playing with this one a little bit. I wanted just to do something to test 3d coat painting abilities, projections, PBR etc. So, I still prefere quixel for texturing hardsurface stuff but for some PBR painting work on the characters it's good ;) Some images And marmoset viewer ( if it's loading very long…
I've been working on a Snoop Dogg likeness on the streams lately. I'm probably gonna go for a full character in the end. Texture and presentation in Marmoset Toolbag. More images and videos on Artstation: https://www.artstation.com/artwork/v2GXLd All processed was streamed as usual on Twitch: https://www.twitch.tv/nimlot26…
Hey everyone! My name is Szymon and I’m a 3D Vehicle Artist from Poland. I’ve been focused mainly on automotive modeling, surfacing and rendering in Blender for the last few years. I also had the opportunity to work on vehicles for the game Japanese Drift Master. This is my first post on Polycount, so I wanted to share my…
Hi, I've installed ZBrush a week ago and started to pick up all stuff concerning soft and precise modeling. So this is my very first sculpt and I need a feedback to find out what is needed to be practised more. What I know is that proposition of the lips, nose and eyes is all wrong and not correct at all... Thank you for…
Hello, first time posting here.I made a "Giant Heat Hawk" model based on the gunpla model and youtuber frostedsnow's build. It's made in 3DS Max and textured in Substance Painter. I tried to add most of the details in texture as a challenge/review. Critique/feedback on the presentation, UVs, texture, model, anything is…
Not familiar with this universe although quick search pulled up a heap of info via the wiki: https://en.touhouwiki.net/wiki/Characters And perhaps if you hadn't already, maybe checkout related fan hubs like discourse or other akin online hangouts that may offer advice if not support / direction? getting your project off…