Hello, first time posting here.
I made a "Giant Heat Hawk" model based on the gunpla model and youtuber frostedsnow's build. It's made in 3DS Max and textured in Substance Painter. I tried to add most of the details in texture as a challenge/review.
Critique/feedback on the presentation, UVs, texture, model, anything is welcome. Thanks for reading!
Render in UE5
Wireframe/Substance Painter Render
Textures
Sketchfab (textures appear to be compressed by the viewer and doesn't show up correctly)
References