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Giant Heat Hawk

Hello, first time posting here.
I made a "Giant Heat Hawk" model based on the gunpla model and youtuber frostedsnow's build. It's made in 3DS Max and textured in Substance Painter. I tried to add most of the details in texture as a challenge/review.
Critique/feedback on the presentation, UVs, texture, model, anything is welcome. Thanks for reading!

Render in UE5

Wireframe/Substance Painter Render


Textures

Sketchfab (textures appear to be compressed by the viewer and doesn't show up correctly)

References
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