I am working on a project and I am stuck on , how to create those jumping network animated lines in 3DS MAX. See the reference link - https://www.youtube.com/watch?v=qfR8oKO4pwc Please Help : neutral:
I know PBR texturing in photoshop, but there's a job position which requires artists to also have skills to create photorealistic textures in photoshop. Can someone please tell me what are those skills I should practice ?
Hey, I recently started learn to create handpainted textures. This is my first one and created in about 3 hours, I'd like some critiques and if possible some general advice :) Thanks very much in advance!
I want to create a similar particle system but somehow it dosn't work, the particle stay at the same position and are not going in the lenght by moving it. Does someone know why or what i could do to create a particle system like that?
I will participate in this contests trying to create an scenario that looks like being build with origami models. It will be my first time creating an environment like this. Software: Maya Substance Designer and Painter UE4 Photoshop