This looks good but stays quite true to the original repair tool from Battlefield (albeit with nicer textures :D ). If you want to differentiate yours you could maybe add a hose like a more traditional oxy acetylene cutting tool, and have the tank as a backpack or strapped to the soldier somehow.
Hello friends and thank you for potentially answering my questions. I recently upgraded from Maya 2012 to 2015 at home in an attempt to stay current with the latest workflow, but also because there is a viewport anti-aliasing issue that I've been dealing with that I hoped upgrading would take care of. It didn't. I've…
Hi! I've spent a lot of time creating levels in my game and i've noticed that building levels in an organic way requires a lot of repeated actions that could easily be replaced by a custom tool.. so i made one! Here is a video that sums up the main features: https://www.youtube.com/watch?v=PISribn5-y4 It's mainly aimed at…
I've come across an annoying process in mapping and i was wondering if anybody knew a tool/plugin that might help with this? Basically it's when i'm trying to make two identical objects overlap in the UVW Editor. I use exactly the same process to relax them etc.. but every time both don't appear the same in the editor so i…
With Autodesk pulling the plug on Softimage I was wondering if the Mod Tool is still good to use with Win10 and Unity engine. Could I still use it for commercial stuff given that the software is not officially dead?
Hey PC, do any other Maya users find when trying to get rid of a stray very on an edge. its too difficult? I can't just delete it. so I go to use the "merge vertex tool" and it wont let me click and drag the vert. It just does a drag select box over the vert, highlights it yellow and looks at me as if to say 'whut?' I'm…
I was able to import only the mesh BEFORE it became the Mod Tool, back when it was just XSI|EXP for HL2. I assume with this release they've completely disabled it. That sucks. This must be Softimage's way to influence users to atleast TRY their modeling tools, and not just as a HL2 exporter. Good marketing strategy.
just wanted to know if anybody has run into this issue with 4R8 P2: if Zbrush has been running for a while, perhaps in background, perhaps in a session that was put to sleep and later woken up again it does happen pretty regularly that when trying to load in a ztool an error message pops up telling me - unknown tool…
Been working fin up to know, but suddenly when I select a vertex now the move tool is at an odd angle, each vertex seams to have its own weird angle and if I select multiple vertices and move them they all go in different directions. Help :S
I've been working with the Zb3 retopo alot lately too..dont have this problem though... the model I am working on has a bunch of open edges. I would use the move tool to go in and move the points near the open edges- to make sure your points are all connected. Here are the settings I have on the topology tool. Also not…