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3ds max, UV's overlapping tool?

HashBrownHamish
polycounter lvl 5
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HashBrownHamish polycounter lvl 5
I've come across an annoying process in mapping and i was wondering if anybody knew a tool/plugin that might help with this?

Basically it's when i'm trying to make two identical objects overlap in the UVW Editor. I use exactly the same process to relax them etc.. but every time both don't appear the same in the editor so i go in and move the control points over one and other etc...

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  • The Rizzler
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    The Rizzler polycounter lvl 9
    Are you talking about mirroring/symmetry? Best thing to do in my experience is just delete the mirrored half while you edit UVs and then re-mirror it. It'll share the exact same UV coordinates as the other relaxed half. Then of course you can move both shells/islands in at once to keep them aligned
  • monster
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    monster polycounter
    There are a couple of ways I would handle this.

    1. Unwrap the first one and then clone the model and modify it as needed.
    2. You can try the copy / paste in the quad menu.
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