Hi everyone, I have a low poly tree for game(pine tree) and the rig is done with a bone for each foliage card representing a branch, so i was wondering about what would be the best way to animate it to give it a natural light wind to make it sway gently?
Hi, I have a web based animation editor. I create the sprites manually. So for a walk cycle, I create about 10 frames. As time has gone by, the number of characters have increased. I am now wondering if it may be worth it to introduce skeletons. So, I create the 10 frames for the skeleton walk cycle and develop code to…
Hi! I'm learning texture painter and got a couple of questions. In a tutorial it was shown that I should have several texture sets as it's easier to paint/texture them. However it seems that each texture set is baked out separately.. which I think is bad.. I want my object to be in one uv space (I found that SP can'T…
Its not too different from what's happening with Toronto's housing market. That shit hole of a city is getting worse because of developers manipulating the supply and making it seem like there is demand to live there. @Eric Chadwick @Alex Javor What's needed is a balance between working on site, having freelance…
Hello, I'm working in Korea and I'm interested in working in countries like America or Canada. So I want to know about the work term of making 3d character costume(texturing and modeling) in AAA game. In Korea, the work term is almost 1 mounth for one costume and I want to know there are differences in another countries'…
This does not have anything to do with rendering or camera, the model is just so basic and theres nothing about it yet that's all. If you want to establish a scale, make sure the detail is the correct size and there are things that people can recall based on their scale. If there is no detail or indication of scale, things…
I've been painting creatures and characters for a while (you can see at my Artstation to get a grasp of where I am skill-wise) but I want to try something new, explore, and branch into environments. This means a lot of new topics, but that also includes old topics that I need to better understand like lighting and…
Hi Guys Recently I finished a personal project. Here is the result, hope you like it. More details on artstation: https://www.artstation.com/artwork/ddJ9X Here I want to share my experience about how to make realistic eyes in Marmoset Toolbag 3. Hope it helps. Thanks
Sorry guys, I'm not going to respond to this anymore. I was looking for an honest impartial discussion and observation about the world we live in, not a thread to defend my personal remarks made in that vein. This thread was never about me, or the way I may or may not think. I am not after any personal glory or financial…