Having remade the model of the girl I took a look at the shirt that she was wearing. It didn't really fit anymore, and the style did not really fit either into the more realistic image that I had in my head for this project. I got some references and started modelling. It is taking me longer than I wanted to, but I have…
@BlvdNights: ROFL, yea I know title is corny as f*** :poly136: , i wanted to draw some attention to get some feedback, but hey i guess it worked :) . Thanks man. I was thinking abut modelling those dogtags but finally decided that it was too much unnecessary geometry for such a small thing i had version baked on floating…
Climax is one of the leading creative lights of independent games
development with an outstanding line of top published titles. It truly is an
exciting and inspiring place to work in the heart of Gunwharf Quays, Portsmouth Harbour
in the UK. We are looking for a talented Junior 3D
Character Artist with the ability to…
Hey all :D Starting and uni project and a Group of us are designing a game for the Xbox that would only be controlled through the use of the Emotiv EPOC Headset, so you would only be able to play the game with your mind, expressions and emotions. The headset is pretty cool it analyses your brainwaves when you think of a…
We are looking for a 3D ENVIRONMENT ARTIST, with experience in Autodesk Maya 2010. Please see www.rampagem.com for more information about the team and the project. [ame="https://www.youtube.com/watch?v=yTRA7ezuanE"]Rampage M pre-alpha footage December 2012 - YouTube[/ame] Due to the nature of this project, we expect you to…
Your site is loading really slowly for me. The lowpoly stylised stuff is pretty cool, but from the sculpts you make it very clear that you don't really know human anatomy very well (some muscles is in the right place but mostly it looks like fudged guesswork and blobby strokes). If you want to show next-gen character…
Also, it's worth thinking about how this would work on something like one of the giant monsters or mutants from a game like Doom3 for example - those things are not smooth curves separated by sharp edges, in fact it'd be a nightmare (pun unintended) to try and model something like a Doom3 demon zombie creature using these…
We are no longer accepting applications for this job. Thanks for the overwhelming interest in joining our team! ________________ We’re an experienced team who are having a lot of fun working on a retro country life sim with RPG vibes. Why don’t you join us? Are you a talented Blender character animator who excels at making…
Hey guys, My name is Daniel Hindes and I'm a features writer for an Australian PC gaming magazine called PC PowerPlay. I'm currently researching an upcoming feature article about the technology behind the creation and animation of faces in videogames. What I'd like to get are some insights from 3D artists who have worked…
Ruffian Games Are Looking for multiple Environment Artists Ruffian Games are a game development studio based in Dundee, Scotland. We are working on a number of - as yet - unannounced projects with some of the biggest publishers in the games industry. Weve got some great opportunities for talented, experienced developers…