Hey guys, been here on polycount for a while and haven't posted much recently. I have been trying to get better at my high poly sculpting and hand painted textures. I'd really appreciate an honest critique of my portfolio and where I can improve, I'm kind of at a creative block. I'd love a critique from EQ or Tacit math…
Hey guys! Following on the recent post in the 2D thread I made, after a few concept tweaks based on feedback I've begun the sculpting phase of the armour. The current concept mock up looks like the following: A few details are still just rough ideas I plan on going more indepth with in Zbrush I've got the basic blockout…
hey i think its about time i start a wip thread of my own ive been asked to make 4-5 generic humans with a tri count between 2k and 3k. the normal maps will be switched around to give even more variation. this is a slightly chubby male model with a bald head this is an average sized male. it has baseball cap, bald head and…
Hello my name is Anwar Bey-Taylor and I am currently available for employment. I am skilled in all aspects of 3d modeling with an in-depth understanding of Character Creation for Games & Cinematics, hi poly and low poly modeling, digital sculpting, texture creation, and more. I am available for onsite/offsite Freelance &…
So I'm suppose to be going to VFS (Vancouver Film School) in August. Today I got a friend request from a student who is attending. After talking for a while he has completely turned my opinion around to the dark side. He said it's not really worth it, and it's a business not a school. I'm trying to be not hard headed and…
✨ Volunteer 2D Concept Artist Wanted: Unannounced Game Project ✨ We’re looking for a passionate 2D Concept Artist to join our team on an unannounced project currently in development. This is a volunteer position geared toward beginner to mid-level artists who want to: 🎨 Build their portfolio with real game project…
Not the first time ive posted here for help. this time i am looking for portrait artists. we dont have enough people to get these done right now, plus the skill set required for these is a lot different than making RTS units. here is what a few of them looked like in starcraft if yall dont remember. Google Image search for…
Hi Im im a 2D/3D artist with experience of 6+ years, currently looking for contract/full time offsite work i enjoy mostly doing weapons or vehicles but basicly everything made of metal here few of my work more can be found here www.lonewolf3d.com Email : lonewolf@actcom.com MSN - usp_match@hotmail.com ICQ - 116207485 feel…
Hi all, We are looking for an artist who can model, rig, texture 2 characters for real time. A horse and a monkey. References in these links. https://dl.dropbox.com/u/25562309/herrnilsson_farge_test_02.jpg https://dl.dropbox.com/u/25562309/gubben.jpg We are looking for speed and quality. Box modeling only. Models will be…
The first issue I had was when I was cutting UV's there was a part of my model where 2 shells that had been completely cut, just would not split apart and sat on top of each other as one shell. I thought I fixed this by changing my preferences folder, to "old preferences". The 2 UV's were splitting apart. Now this is…