I've recently had to take a looker at at composing screenshots at several environments and it got me wondering. Why are most environment concepts done with a high, instead of lower, angle on the scene. Obviously, most of the time you want to compose your shot relative to an observer so that would be about 5-6ft off the…
Reiza Studios is currently looking for a freelance 3D Environment Artist. We are a PC racing simulator developer looking for an artist capable of creating high quality Track Side Objects and also texture and map them. For reference of the type of work required please check the screenshots in this website. 3D ENVIRONMENT…
Hey all, Splash damage are recruiting more stone-cold mother-lovin' environment artists to fill up it's ranks for projects that will be kicking off in the very near future! So if you're interested in making games with a friendly bunch of misfits, shimmy on down to these here links for more information! Senior Environment…
Hi there ! I hope everyone is doing well. I would love if some of you could give me some feedback on this scene. I have been working on it for a month and a half now. I feel like I m starting to tunnel vision and would love some of your feedback to bring this scene to a close. Any feedback is welcome, be it modeling,…
Hi everyone, I've been working on this project for a while now and it's come to a point where I think I can share it with you guys. I was inspired by Elementrix, an artist on here who did these awesome 3D environments that look like 2D paintings. I wanted to do a project in a similar vein. Eventually I decided that I…
Hello! My name is Nick and I'm the owner of Thrillride Games. I'm currently looking for someone to create a low poly (faceted) environment for my game. As for some details about the environment, I'd like it to be around 200,000 x 200,000 cm big. It will have 6 caves, 3 small villages, 4 mountains and 5 rivers. I'd like the…
Hey everyone! It's been a while since I've posted my stuff on here. I've been in a bit of a slump so I'm hoping to get a lot of feedback that'll help push my skills further. I've decided to take on re-creating all of beach city from Steven Universe. I'll be throwing everything in UE4 to render. I'm hoping to even get a…
Hi there, I'm a Student working on an web-project. I did the Environment in Maya and Substance and it is rendered via ThreeJS in the Webbrowser. The Environment is inspired by the Art of Olafur Eliasson. Thus the Walls and the Industrial Roof. Because of the Web-Based rendering we where rather restricted performance wise.…
[ Intro ] We are a small, mostly freelance team of artists, working on a 2.5d hack and slash platforming game. We are currently working on a small demo, proof of concept of our project, before fully announcing our project. We currently are recruiting an environment artist with experience working in unreal engine. Ability…
Hi, My name is Miles and I'm a 3D environment artist currently interested in full time employment based in the UK. My strongest point is the skill to make believable worlds with an eye for lighting, mood as well as producing detailed props. Portfolio: https://artofmir.artstation.com/ Thanks for your time, Miles