Hello everyone, I just wanted to ask if there is any benefit of having multiple materials using the same set of maps (diffuse, normal, gloss and metalness) I am working on this project where I was told that I can use more than one material. I just can't find any advantage of that. Am I overlooking something?
Since League of Legends has a lot of sexy female characters that shove their bodies down your optical nerves, I only felt like it was fair if there was some sexy male characters as well. Not much a concept artist, but here's a rough sketch of my ideas, definitely wanted something true to the polycount spirit. Comments,…
Thanks for the suggestions and feedback, much appreciated! @Eric Chadwick @Fabi_G =) The recommendation to check out The Thing (1982) is a great one. That abandoned Norwegian station sequence really captures the kind of atmosphere I’m aiming for with this project, snow and ice slowly reclaiming an interior space. I’ve also…
Hi I'm working on this dress and got some weird shadows and bumps on the mesh, this is a project for a client and she was the one who notice it.. I have think that its just the edge flow of the mesh that messed up in the sculpt process. this the dress (errors are on green :p ) Here is the uv checker (one reason i dont…
I'm doing a dino rig for my animation showreel and would like some feedback before i start rigging. Any tips like where to place certain joints, and how to change joints to fit my purpose is very welcome,- I was planning to use a skeleton generator (like in the pic) but if someone simply has a good tip on a tutorial for…
Hopefuly not too easy, here's the new quote. "People.. all going somewhere.. all with their own thoughts. with their own ideas.. with their own personalities."