is it better than in 2023 version I am still too lazy to update? Mostly because I prefer Blender. When I tried last time it looked same as quad remesher in zbrush , Incapable to do proper topology on something like a sword catting edge and doing still sort of mid res topology on organic forms before getting too much off?
Hello, I'm currently looking for someone who has knowledge in PMXEditor and MMD to commission a model I need of a character named "Camellya" from Wuthering Waves. The currently largely available one does not obey MMD's cell shaded light and the other is a PSK, and I don't know how to give it facial expressions or textures…
Update: By trial and error I have found precise formula for Height Adjust filter Multiply slider: square root of the multiplier between two Texel Densities For example suppose we have Td = 4 and Td = 15, thus 15 / 4 = 3.75and now the square root of 3.75 = 1.936so to obtain equal height magnitude between two Td = 4 and Td =…
It's been a while since I posted updates here, but this is a big one, excited to share! Since last post BroDynamics had a few major improvements - new simulation modes, new custom physics engine and UI updates. It now has the ability to simulate springy motion on any attribute, supports collisions with deformable meshes,…
Here are some updates shots of my environment. The foliage on the outside of the town and grass on the inside are both kind of placeholders for now, I'm currently working on Set Dressing the Interior. There will be more updates soon. There are a lot more Screenshots iv taken but I feel It would be overflooding this thread…
Hi, Great job—this thread keeps getting better every time I check in. I’d suggest updating your first post to feature your latest image right at the top. For your shots, you might want to refine the composition a bit. Try positioning the camera lower and angling it upward toward the Spider Robot to give it a more imposing…
My updated and (likely) final scene composition after taking feedback into consideration. I added some placeholder vines and grass cards for some minor foliage. I plan to use vertex painting for moss in the texture stage.
I realized I went radio silent on this thread for a while, got busy with other stuff. I want to update that I finished this project a while back, and I was able to achieve most of my objectives. Eventually I created the completely modular character asset with this project, with whole inner body mesh with a set of outfit. I…
Hi . I am having some problem to get quxiel setup starts. Long story short. I have always since its release of 2.0 having some diffculties to install new updates. When the launcher presents a new update , i download it and the program is having problem to autostart the process. and if i would update the version again i get…
Update on my FPS project: - Added base locomotion system, mixed it with procedural animations for sway, delay, crouch and jump. - First person body + animations + logic - Added run - Added stamina system - Dash - Added some sounds Your browser does not support HTML5 video! https://i.imgur.com/02J7nF4.gifv