I remember, back when a mod team was 5 or 6 people and the art work was done in a month or 2. Times change, man :) Artwork takes a lot more energy these days... and these days, energy = $. Why would I help a mod team for free and love it when I could outsource my skillset for money and still love it?
It's not a massive leap to derive diffuse/specular/roughness values etc. - I saw an ML paper a couple of years ago that was able to derive pbr valid materials from photos etc. so it's just a case of refocusing that effort. I think this sort of thing is going to hit outsource providers and those working on shovelware first…
Art-Studio is an outsourcing company focused on creation of graphical assets for computer and video games. At the present moment Art-Studio has taken part in more than 15 large-scale game projects. Our services http://www.art-std.com/home.htm Portfolio http://www.art-std.com/portfolio.htm Wide experience on manufacture of…
NetDevil is looking for a 3D Artist or Artists to produce 3D weapon assets for a currently unannounced IP. This is a paid temporary outsource contract position. You will be required to sign an NDA for this project. Requirements: Must be able to model and texture in a manner that meets our production standards in time and…
Anyone have any handy dandy scripts or information on how one might reduce a .max file size? It's currently 41 megabytes and is actually only 3 bipeds and some custom bones with the associated characters. It needs to be sent out for outsourcing today. I tried ths gc() thing and have tried all manner of other things,…
Yes but QA is normally outsourced and/or comprised of people that are highly disconnected from the project itself. Any number of bugs could be missed for any number of reasons when things are done like that. It's fine for the majority of time during a project but as a 'final pass' bug check it should be done in-house by…
We do not dictate in any way who can reply to an ad. If an individual contractor or an outsourcing studio is the best choice is entirely up to the ad poster/client. However, nobody, individuals or otherwise, should be publicly replying to ads if they do not have a relevant question. If you see someone replying publicly to…
21. had an internship with a crap company when i was 19. nothing came of it. got my first freelance gig about a year ago doing realtime architectural rendering in UDK. got an internship this year with an outsourcing company. still a student, graduating in september with a game-art degree that im paying waaaay too much for…
This was posted on gizmodo about the situation affecting vfx artists. I do feel there is some overlap with the games industry particularly outsourcing. https://gizmodo.com/disney-marvel-movies-vfx-industry-nightmare-1849385834 I think that the more 1st party a studio is, meaning it is the client and has production inhouse,…
Hi, people. I'm working hard to build a simple and assertive portfolio in Artstation. My goal is to get freelance game prop jobs in some smaller studios or art houses that use outsourcing. Well, I really would like some critiques and pro tips. I used Blender and Substance Painter. Renders from Substance iRay. Thanks in…