Is it at all possible to export just the normal map from MT3? I'm probably just missing a setting or some such thing but I am having no luck in doing so.
so i wanted to bake my mapes like normals, height map. and base diffuse from max or xnormal. i can get the normals and the height map just fine but i cant seem to figure out where to get the polypaint info to come along with the export of the model. can it only be baked out from within zbrush? also thanks in advance and…
Hey all, I'm trying to export a character out into Sandbox2 for a mod project I'm working on, but I get this error that I was hoping you could help me troubleshoot. Here's a screenshot of the error: Has anyone gotten this error before or seen something similar in a different engine? Any help/ideas are greatly appreciated.
Hi polycounters, here is the TOOLBAG EXPORTER tool for 3ds max that help to set up properly models fast, visual and organized to bake in Marmoset Toolbag. You can speed up your bake set up process and visualize it at the same time here is a demo of how it works: https://youtu.be/C_ED6fJ5GoM Cheers!
Hey PC's. I need to export some models from Max 7 as .mdl files. However, Im getting a biped error (please see image) I get this error even when I just open a new file and make just the biped. Any help would be greatly appreciated. thanks, todd
Hello, I was just about to post this question here as the information available was very limited (and the one piece of guidance I did find was incorrect) but I figured out the fix and wanted to share. The problem was that I had two UV maps in blender, "head" and "body," each with their own assigned material, but when…
Hello I am trying to export a file I made for rysis tree but I get all time this message anyone knows what this may be due to and how to fix? http://img688.imageshack.us/img688/4519/82623997.jpg
Hello everyone, I made a simple terrain in Zbrush and I want to export its heightmap. It should be easy, but I cannot figure out how to make it. Could you help me?
Just finished my first script. Just a little export script for speeding up teadious tasks. Super proud of it as it's my first! B) http://www.jacrossiter.com/scripting/2015/12/29/jexport "Export with only a click! When executed this script will open the JExport UI. From there you can do a simple 1 click of either an OBJ or…
Hello all! i am currently working on a level on my PC using UDK for my friend. i finished it and eveything, but now he needs to open it up from his PC. I am using a older version of UDK and his, is the latest JULY 2011 version. so my question is, how can i export my level/packages to his computer so that he can use them…