Looking for good UE4 artists, props and environments, to work on-site in downtown LA. Email me at nguyenantim@gmail.com with portfolios + resumes. (Sorry, details are sparse.)
I was wondering if there are nodes in ue4 material editor that are similar to Photoshop like the levels and curves where u can edit these nodes and it affects the textures in viewport?
Is it possible to render out a video from matinee at a screen resolution higher than the screen res like 4 times higher in UE4 as u can capture screens a 4x the size using the console command in udk?
I've created a seamless asset however in engine it presents seams. I had this issue a while ago on a different model, but fixed it through rebaking and re-importing (no additional light maps). I've used this same process but the seam persists in engine. Any ideas? UE4 3dsmax Marmoset
Experimenting with UE4 and trying to get the lighting right on this temple. Having a hard time trying to fix the lighting in editor so I created a paintover on the right side and wanted some critiques on it. All critique welcome and the more the better! The pic on the bottom is a unlit version of my environment with a…
Hey guys! I've been working on a small low poly scifi hallway for my portfolio and I am looking for some critique. I'm a noob to UE4 and I'm not entirely sure where to go from here. I modeled this in 3ds Max and the textures were done in Photoshop.
I am trying to texture a skyscraper in Maya and then import it into UE4. I was hoping that I could just have the skyscraper as 1 piece and use a reflective map to cause the windows to be reflective but not the walls. However, when I apply the map, it just causes the windows to be a dull grainy gray
Dear Polycount Team, here is a project I am working on at the moment. It is a hospital corridor in UE4 where I tested some of the new ray tracing features. I am close to finishing this project and it would be great to get your feedback on what to work on and how to improve the current scene: Looking forward to hear what…
Hi guys, I'm new to lighting in UE4 and was wondering if the community would be of any help. I am currently working on this scene for a college project and would like my end result to look similar to the image below. The first image shows the progress of my current scene. Any help would be greatly appreciated. Thanks Image…
Hi, I am looking into UE4 and noticed on the vehicle game landscape the texture that is the road cannot be painted over with another texture. I thought it was a separate mesh but when i move the terrain it moves with the terrain. I look into the landscape textures and dont see the texture. I am baffled how this texture was…