I can't enable anti-aliasing in 3ds max when I'm using the direct3d mode. It does work in opengl but not under direct3d I have a geforce 9600m gt Had someone similar experiences?
Hi everyone, new to the forum. :) I'm trying to work out how to create what I understand to be an incidence shader (?) to create a hologram or xray type effect. I'd term it a rim shader. I've attached an imageof what I mean. I've seen a similar shader tutorial which deals with the arnold renderer on maya. The person uses a…
Forgot the question mark at the end ugh... I made a short sniper animation test with a rig that uses CAT animation. When I render it and open the movie there is only a picture displayed in the movie for about a second then it's done. In other words, no animation was rendered. How do I fix this?
Hello everyone, I have issues with reexporting a skinned mesh from MAX to UNITY. I used regular import / export but also the Unity Max Integration plugin with the same results. I do not modify anything inside Max, I only Import FBX from Unity and Export to Unity from Max. As you can see in the pictures the reexported fbx…
Been using MAX for 5 years. Archi Rendering and Professional Game Design. I'm getting sick of it however, it's extremely dated and relies too heavily on plugins. Still no way to make a circle without scripts. Would you guys switch to Maya or Blender?