I also disagree with much of gnoop's advice. Raw is very handy to use if you want to make non-destructive changes to exposure, white balance, adjust noise reduction etc. Maybe if you need 1x1k textures but certainly not for anything large like 2k or 4k. If you need high res, high quality textures, a DSLR or mirrorless…
I've been using Marvelous Designer for almost all the player customization stuff in Rust. I can't recommend it highly enough for realistic clothing. Here are few examples of things I've made with it: https://www.artstation.com/artwork/rust-hide-and-burlap-clothing https://www.artstation.com/artwork/more-rust-clothing…
Okay I made a little tutorial so you don't have the same problems as I did. In regards to Maya 2012 to export to Crysis you need to add a shelf to Maya which contains the export tools. It’s quite straight forward once you have broken down what the techs at Crytek are trying to say - http://sdk.crydev.net/display/SDKDOC3/I…
Project Project Inspire is about creating & promoting content that will help people feel better about themselves through art and words. We firmly believe all it takes to make a change in a community, is to start with a single person, and help him or her believe in themselves. A single word, carefully delivered, is…
This Position has been filled for now. Thank you for all your replies Hello, I am looking to hire a 3d modeler to help make a few 3d models for a mod Im making for the video game Shogun 2. an idea of what these characters look like can be seen here: http://www.shadeheart.com/images/11/SHOGUN2multiplayer.jpg…
Hey, I've been searching through some of these threads for a solution, and whilst i've found some variation of the issue i'm having trouble getting my head around the answers given. At the moment, I have a .mcr container script that look like this: /* Load .ms files */fileIn "fn01_backfaceToggle.ms"fileIn…
APPLICATIONS NOW CLOSED Thanks for all of your applications. We are now reviewing each of them and will let every applicant know whether they've been shortlisted or not within the next few days. Hey guys, I'm the Director of indie game development studio Brain and Nerd and Lead Developer on sci-fi 4X game Predestination.…
SENIOR ENVIRONMENT ARTIST Trion Worlds is seeking an exceptional and passionate Senior Environment Artist. The successful candidate will work with the Art Director, Lead Environment Artist, and the design and engineering teams to build fantastic settings and assets for our AAA-quality worlds. RESPONSIBILITIES Work with the…
Hello everyone. I've been pretty much a lurker around here so I decided it was about Ike I could get my own thread for my school project. Now, I actually had one or two other threads that didn't end very well because of different issues but this time I will be here to stay and hopefully some of you guys can help me out!.…
I'm looking for a 3D modeller / texture artist to create the ships for my greenlit 4X strategy game Remnant. You'll be tasked with creating one ship to start, and if everything works out, hired on to create all of the ships for the game. Modular Concept Each ship in Remnant is constructed from swappable modules of the…