Hey there! Longtime lurker here finally posting up some work. Here's my version of Ahsoka Tano from Star Wars! As soon as I heard she might be in The Mandalorian, I knew I had to make a more realistic version of her design from the Rebels show. I hope you like it! More content here: https://www.artstation.com/artwork/D5vP30
Hey guy~Here is
another work in progress of one of the scenes from Tang-Dynasty Incomparable
game. Also, check out our new trailer! Hope you will like what we are doing
with this project. Cheers! Name:Tang-Dynasty Incomparable (大唐无双) Studio:Huge Claw Animation Studio Style:3D, game, Demon god…
------------------------------------ UPDATE NOV 2016: IMGUR ALBUM ------------------------------------ Here's a collection of images I've shared on Technical Talk over the last years (continually updated with new images I post). They keep disappearing in old threads, so I've put them into one place, and hope they'll be of…
Good day or night to y'all! I ended up scoring two art tests from 38 Studios and Sony's Bend Games Studio about a month ago. You can read a longer story at my blog, but the short story is that I had a phone interview with Sony and they hired me on as a contract environment artist in Bend, OR! This community is awesome and…
Not really a talk, but it's still quite amazing. Here's Koji Igarashi at Double Fine playing and talking about Castlevania Symphony of The Night. It might be a bit tough to just listen to in the background, since a lot of it is being translated from Japanese, but it's still a fascinating video with plenty of cool trivia.…
@HendrikN OMG...... are you kidding me?!?!?! I spent how many hours re-baking and flipping green channels for something like this!?!? Thank you THANK YOU!
Hello! I am in need of experienced Maya riggers and technical artists to help with tasks such as polishing weights, adding new controls and joints, fixing deformation issues and general consulting. This is not exactly a typical job of making complete rigs, but in the future it may lead there. Many of our rigs are created…
I want to make a death-match game where every time you jump it changes the pull of gravity. It Makes the ceiling become the floor and vise versa. So basically every time you jump, you float to the roof and it becomes the floor. With this type of game play a match would look similar to this: http://i.imgur.com/jllLK8X.jpg…
Hey Guys, The company I work for had a game jam yesterday. We had 1 day to create a single level/single input game and get them launched on the google play store. Link is below Google play store Link The game I contributed too was Deep Dank Darkness, image below. This week I'll try to get some of the assets up here, there…
Yeah I wish it was still the same today with the gaming industry. It’s sounds like you had a blast. I still make games at home and I guess I’m still hoping it will get better some day. I’m working on that portfolio site. Thanks for sharing the link! Could I get a job like doing prop art with a decent portfolio? Is the…