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Seeking Technical Artists/Riggers For Various Polish and Tasks

BlankMauser
polycounter lvl 8
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BlankMauser polycounter lvl 8
Hello!

I am in need of experienced Maya riggers and technical artists to help with tasks such as polishing weights, adding new controls and joints, fixing deformation issues and general consulting. This is not exactly a typical job of making complete rigs, but in the future it may lead there. 

Many of our rigs are created by using The Setup Machine 3 or Advance Skeleton. They simply need weight painting and secondary detail controls, as well as possibly corrective blendshapes.

Please contact me at earthromancer@gmail.com if you're interested.
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