2000 is a somewhat modest number these days. From what I've been seeing from upcoming MMOs, I'd say a good number to shoot for would be between 4-6k triangles (even that might be on the lower end). I think that's enough to avoid distracting faceting from typical game camera distances, and allowing for bigger details to be…
This sums up the bit I am uncomfortable with : PeterK : What happens when I create a character, put a render of it on my website, and don't pay $30/$50 bucks to register it, then EA steals the exact design and makes a multi-million dollar game with my character as the main guy? Vito: That's copyright infringement, but…
Dropping my 2 cents to the pile... Since you're coming from 3ds Max, this document might be useful: http://www.alias.com/eng/support/maya/knowledgebase/wp/3dmax_to_maya.pdf It lists some common terms and keyboard shortcuts for both Maya and Max, so you can compare and see the differences. I think Maya is very intuitive…
I've tried every method I understand to try to get this -command flag to accept more than one line of code but I've never had to write a script this way, so I can't figure it out. In this case, if you could provide an example line of code it would help me immensely with how to write the rest of my scripts. Below is an…
The player and thier lack of self moderation. The game doesn't need to change, the people who have problems do. [ QUOTE ] Dr. Orzack: "Dr. Orzack: That's correct. Usually, some type of intervention is needed. Video games used to be contained in arcades, so there were certain limits imposed on the amount of time that you…
[ QUOTE ] yeah internet not so good at relating sarcasim. =) I still think you're right and that americans' attitudes and general outlook are going down the shitter [/ QUOTE ] **warning this post contains some Bush bashing** Lets not turn this into a US vs THE WORLD thread, lets try hard to stick on target, even if I toss…
Hey magicians. I have something here which is causing me a fair but of trouble. I'm still relatively new to Maya scripting, so I would like to know if this is feasible. - Take one or more objects in the scene - Done - Get their input/history attributes - Done - Save those to a variable. This is used so for example only the…
Hello guys, I am new to the forums and I will try to keep this short as I have quite a number of questions to ask and pieces to post. Will really appreciate any advice you guys have :smile: I have been job hunting just over 2 months (in Kuala Lumpur, Malaysia) and there has been a decent amount of 3D jobs in both games and…
Hey everyone, Some guys that I help with their game every now and then asked me for an inventory screen, and I've decided to make a Starter Kit off it instead, as I know this kind of Inventory feature is a recurrent question and would be a nice addition for the community. And it's now finished and ready for download!…
Hey guys! Time to try something new! We're rolling out the new build in about a week, but since you are so active in the forums I wanted to give you some early access. A few surprise features are still to come -- this preview will however introduce a number of significant improvements: * MASSIVE speed improvements * Much…