That is indeed my repo. I use floating shelf all the time for my own projects. Unfortunately Maya had some incredibly breaking changes years ago and I stopped updating modular channel box. It was a long time ago so I don't recall much of the context. The repo is here though: https://github.com/Vaei/ModularChannelBox
I am an undergraduate student who majors in
international economics and trade and worked for one year after graduate, I am
not interested in my current job. I want to study art. Although I have learned
sketches and oil painting for many years in my childhood, I have already
quitted studying art since my high school due to…
For anyone interested the Gears of War Limited Edition Strategy Guide with the art book is on sale at Amazon for $9.57. Beautiful book with some great art in there. I definitely recommend it. Enjoy. http://www.amazon.com/Gears-War-Limited-...3451&sr=1-1
Hey, just a question about wacom pen nibs really. I'm a long time cinteq user and always used the grey 'felt' nibs that came with the pen for zbrush/substance etc. They eventually wear down pretty heavily and become flat/ frayed but they always work with pressure sensitivity on the screen - and in zbrush - no matter the…
Greetings! I am a dedicated 3D Artist with a rich background of 5 years the realm of game development. My journey has been marked by crafting detailed props and immersive Environments for indie games, as well as creating high-quality content for the Unreal Marketplace. My expertise encompasses a broad range of tools and…
I started working as a 3D artist while I was already in university, but it was not consistent. I'd generally do a few months at a time for periods in which I needed more money, afterwards, I'd focus on studying. How would you sum up the experience in years for this case? Just put the months worked together for professional…
machineminded: Heh, yeah I used "my" own RK as a reference for textures though I added alot more scratches, wear and tear since I wanted it to be abit more "postapocalyptic" in style. dolemite: Thanks! odium: Thanks! Crazymatt: Thanks a bunch! imb3nt: Thanks dude! Mop: Thanks alot for your insights those helped alot! I…
trying to get stuck into a bit of dx 11 tessellation in udk, but i'm getting seams/tears anywhere there is a break in the uvs, this is when i use a height map with either mtm_flattesselation or mtm_pntriangles. I know epic state in the their docs that you will get tears but is there anyway to fix or minimise them? cheers.
Hey guys, Which game is overall more satisfying to make a map for... Unreal Tournament 3 or Gears of War? I only ask because I would have said UT3 but I noticed recently that since it is such a fast passed game... the detail in the level may not be noticed as much as the slower, Gears of War. Also I don't even know if I'm…
I went looking for the forums recently, as now UT2004 got re-released , I couldn't find any other way to do some playermodels than Milkshape. I think I bought it twice over the years as I kept forgetting the code / losing the email I regged on. Must've been 2002/2004 I last used it. Would be cool to see the project picked…