01. Looking for a 3D artist to make a school bus for CG Rendering + video games. 02. Looking for a level designer experienced with Unity and terrain creation in Unity.
SWARMED is a Zombie-themed RPG / RTS currently in development using Unity 3D. We love Dwarf Fortress (though we have no illusions that SWARMED will reach the same level of complexity), roguelikes, old-school point & click RPGs and real-time strategy games. We aim to cross genre-borders here and there and give some twists…
Hello, I've been trying to make a grass shader using my own assets, in unity. I've been able to make the asset and shader work perfectly in unreal. But inside Unity for some reason some of the grass cards are totally black. I tried removing everything from the shader, and set a simple albedo, and it's still black. I don't…
Pixel by Pixel Studios Game Development and Outsourcing Services we offer - Unity Implementation - Unreal Engine 4 Implementation - Programming C++/C#/Javascript - Concept Art - 2D Art - 3D Modeling - Particle Effects Unity/Unreal Please reach out if you require any of the following services or simply want to discuss our…
Hi I posted this issue in some othe thread and was directed to the technical area. Don't want to make it look like spam. So just tell me if there's some problem. I'm having serious trouble making this rigg to work in Unity. In Maya I just use IKs to make the hydraulic looking cylinders move into each other when the arm…
First of all, this has to be the most comprehensive response to any question posted on the internet of all time! For that sir, I thank you. Reading over your solutions, I believe I can pull this off in Unity. Unity is more efficient when it comes to rapid prototyping gameplay in my experience; not to mention my machine…
Looking for 1. 2D artist to create Unity Game assets for 2D platform mobile game. The scenes will be alien/robotics/futuristics. 2. 2D Animator who will work with Unity/Spine rigging. 3. 2D artist to creat VFX for weapons/attack/Shootings All jobs are paid and will last up to 3 months or more, depending on how things work…
Hello everyone! I'm still a noob when it comes to working with game engines sooooo I've got a question... I'm having trouble with backface cutting atm. (I'm using Blender and Unity) I'm doing some alpha textures for foliage (leaves and flowers and stuff like that) but when importing my blend files to unity the backfaces…
Hey Dzibarik, The performance options shows only when in painting mode or the dynamask editor, it's used to control undo levels when painting. 3DO is 1:1 with Unity 5.3, so using the export preset for Unity 5 on the base creator, will be represented as 1:1 with Unity 5. I hope this helps! :)
I have an animation where the object is being evenly scaled up from 0.1 to 1. A second animation follows the first and keeps the scale at 1 the whole time. As soon as the anim blends to the second one the size scales down back to what it was in the first animation begining. I'm using a plugin that builds the rig for me,…