I'd love to work on something like a grotesque hand painted horror game. Or FPS with some trippy psychedelic art style. To be honest there aren't really many styles that have been given their own names so it's hard to discuss this stuff. Most people just make distinction between realistic and stylized but this throws whole…
Hey all, This is my first time posting a WIP and I am looking forward to your critiques. The idea behinds this model is taken from an image of an old hospital room where the paint on the walls is falling apart and the beds are in a terrible state (rusty and busted up). I guess I am trying to achieve this horror looking…
Halloween snuck up on me this year! and as fast as it came, it was gone again =( So yesterday i sat down and decided to sculpt my own jason. One of my fav horror movie characters. It originally had legs and boots, but zbrush decided it liked to crash more than work. So i canned those and now ill just make a pedistool when…
http://www.rubberroom101.com/monsterpalooza2011/ anyone going? went last year and had so much fun. i will probably be there the friday and the saturday. friday is when a lot of the directors come out, last year i saw del toro and peter jackson walking around looking at monsters. i saw so much inspiration last year, and met…
Ive finaly made the basemesh for the grave mesh I want to work on but when I exproted it as an OBJ into z brush, to my horror, I found out that the cross part was majority wise made of triangles. I tryed to avoid this when working in max but obviously It dident work. It even looks lke its made of squares in the base meshs…
As the title says I am using Zbrush for the first time, I am currently working on a level for a scifi horror game, link to preview here LINK And i would like to use Zbrush to really help me make some nice high poly assests for low poly baking. I was wondering if you guys have any advice or tutorials that you could share…
http://www.youtube.com/watch?v=yQgPHWoh9gQ This is my first UE4 project i made in 2017 Q2 with my girlfriend at College, what do you think guys? I have a youtube channel, it's really small yet, but i'm trying to make videos about games and game develop, as well as 3D modeling and some stuffs. Thanks for all opinions and…
Project name: Unannounced Brief description: We're currently developing a survival horror FPS game for the PC. Target aim: Retail Compensation: Compensation will depend on our budget and his/hers credentials. Technology: Target System: PC Programming Language: C++ In-house engine/tools Talent needed: [Environment Artist] -…
This is a project I have been working on for Halloween. Inspired by the film 'Texas Chainsaw massacre' I created a horror scene called 'Chainsaw Basement'. From working on this scene I have learned an awful lot, modelling, texturing and especially the lighting. The lighting was tricky to set up because I didn't want it to…
The Project As stated in the title I am looking for a variety of artist roles to help me with the production of a game concept I have been working on. It will be a scifi-horror with a slight dieselpunk appearance. The project is currently aiming to be a trailer-style cinematic showing an overview of the game's concept,…