A little something I've been working on in UE4. It's very much a WIP but I'd greatly appreciate any feedback. Thanks in advance. [ame] http://www.youtube.com/watch?v=ma5SJPXTR2c[/ame]
Hi Guys, Here is one of the new characters I have been working on, a war torn Templar Knight. The sculpt still needs a few tweaks but it's nearly there. Feedback is welcome!
Hi guys, Here's my first wip of Gragas catwalking, well trying at least :) I'm using the morpheus rig. Any advice is welcome ! https://vimeo.com/113508165
Hi there! I wanna show you my progress of making FENDER American Vintage '52 Telecaster: If you leave your opinion or tips in comments i will be very happy :)
This is what I did with Fizz during the sculpting phase. What stands out immediately is the change of proportions. My thematic goal is to give him a somewhat native (Salish Tribe) feel.
Recently started head bust. My sculpting skills are a bit rusty, and something about the anatomy and proportions feels off. I can't put my finger on it though. Anything that comes to mind at first glance? I'm looking to stylize the character a fair amount once the proportions look okay.
Purpose of this thread is to share my progress , idea , and most importantly keeping myself MOTIVATED throughout the progress . I will be updating at least once a week. Feel free to comment 😀 I am making a game character for my indie project . Currently my small little goal is to achieve believable real time facial in…