Lead Concept Artist Tencent Boston is looking for a talented Lead Concept Artist to join our team of developers. The successful candidate will be responsible for rendering both environments and characters, and will collaborate with other artists and game designers to visualize art direction and game play concepts for…
Senior Environment Artist Cryptic Studios is looking for a talented Senior Environment Artist with the ability to consistently create compelling and aesthetically pleasing environments in any given style while adhering to polygon and console memory budget constraints. Join the Cryptic team to create and innovate next-gen…
Hey everybody I want to try this environment stuff now. I haven't done environments in a long time. I need to know everything up to date about environment modeling, new techniques, and special tuts, thing not to do... etc. So some questions I want to know about environment modeling... 1. If you're doing a beautiful…
Hello. I am rather out of touch as have not done any modeling since I was a student in the 90s so please forgive any silly questions. I am looking to do some low polygon modelling for a bit of homebrew on the old Nintendo 64 games console. Originally I was trying to get my hands on a copy of Ningen a customized derivative…
I am having some issues with dynamask previewing in 3DO. The issues started after I recovered from DDO locking up. It locked up when I made a new REGULAR Photoshop layer and copied an existing dynamask into the new layer then tried to rename it in the photoshop layer system. That's when it locked up. When I reopened my…
Hello Everyone. I have created a course on Udemy.com, for learning to create your own 2D game art. This course is specifically tailored around using a vector application to create art for your own games, with the non-artist in mind. It will show you the process I use to create fantasy/adventure style game props, starting…
Hello folks. First of all I'm most likely not a member with a big name on here but i wanna change that and most of all i wanna help newbies to learn 3Dsmax since i know how hard it was for me-so i made this ''most Importand 3dsmax shortcuts cheat sheet'' with the default hotkeys of 3Dsmax. I will write it down here and…
I'm currently working on a Doom3 mod project which is based on the George Romero films and is a mix of Night and Dawn of the dead but is really just set in that universe. I'm after a zbrush artist to create some character models for the mod. I'm after a Hazmat Bio suit man just going off the very typical Hazmat suit…
Hi Ruz! Thanks for appreciating my work! I was working at EA in 2023 until my contract ended in July. I'm hoping to rejoin, though there are a few alternatives but it is a tough market so I'm not sure where I'll end up. For the moment I've been upgrading my artwork and exploring some alternative business ideas where I can…
Concentrate on the Right side Menü under Model Tab and use Modo Layout with Top and Front View and 3D. Top and Front View is good for correct placing and Grid Snapping aka correct measurements. 3D View more for Selecting and Overview. IN your picture you see the left Menü, its not relevant in the following process because…