+1, though it's interesting raytracing is suddenly a huge topic - anyone else remember the raytracing tests done with Quake Wars back in 2008? And personally I'd be more interested to see improved AI and physics than graphics, but pretty lights sell themselves. https://www.youtube.com/watch?v=mtHDSG2wNho
Please make the first Storm hair happen! Too good to pass for a design~ Love the details and usage of lines vs. curves, but it makes Rubick feels a tad too feminine, like Empress-style elements. Maybe you can apply some flare-up or war helm parts:
[ame] https://www.youtube.com/watch?v=P1cXZObukJY[/ame] Watch this Jared there a couple more I can link you covering the Huey, some of the history ones are awesome seeing it development. Did you know 1500 were lost in a war (forget which one vietnam I think)
Thanks riot, I allready have my idea for a next character as a side project, Learnt alot of tricks from watching people make there dominance war characters for modelling. My aim is to try and reach there level of awesomeness and hopefully one day become even more awesome :D
Pretty good PA report opinion piece here on this whole debacle and the bubbling cess pit that is the internet in general. The more I think about it, the more I'm inclined to side with this side of the argument. http://penny-arcade.com/report/article/swimming-in-a-sea-of-shit-the-internets-war-against-creatives
IIRC 1 unit in UDK = 1 unit in softimage (roughly 2cm). Character height is normally around 96units, although there's some variations on this, in Gears of War I believe they use 120units. Just make a box at 96units and see how it looks ingame, will give you a decent starting point.
EDIT: Should have handled that better Moving painting? You could have just said go look at God of War 3 (a joke!) As for the Maxis stuff, you're right, that's not texel density perfect, because it's one of those instances where an engine/pipeline has different needs and limitations.
Offload is pretty awesome, I used to work for them back when they were 1st starting up. they have been working directly with studios like sony santa monica and printed some sick god of war art, it really is the most top notch quality if you can afford it.
woo, awsome to see you postin here man (still got an eof folder on my desktop... always like adding new stuff to it :) ) That dude with the pink/red armour is awsome, and i still really dig that star wars sculpt you did. Hope you keep posting ^_^
haha man, that thriller dance never gets old. Funny stuff seeing the cast of the finaly fantasy movie dance it. In guild wars the /dance emote for the female necromancer is the thriller dance. Can't say that ive ever even heard of the resident evil cast dancing to thriller though. :X