Hello community! I am a student working in game design focusing on 3D Modeling. We were tasked with designing and modeling our own magic staff. The instructions were to create a staff of any nature (I chose an ocean theme) that had to contain a gem of some sort. The polycount for the project was 7k polys. I want to better…
I'm happy I went to school even if I could have learned more and faster if I knew of Polycount U. However, as I went to a engineering/science/business focused school (Purdue University) my final project ended up being something that grew my 3D skills absolutely none at all. If I could go back to change that, I would have…
Chiming in to give OP my advice. For me, it's a matter of discipline. There are multiple threads in Polycount that discusses this. In my case, I do a daily quota of around 4-6 hours (depending on the time available) during weekdays that I dedicate for 3D. The remaining time are spent talking to teammates, reading emails,…
3D Background Artist Blizzard, the developer of Diablo and Diablo II, is looking for a 3D Background Artist skilled at creating models and texture maps for both architectural structures and natural environments. 3D Artists assist in the design and creation of objects and characters that populate the environment, using…
Hey Polycount, I’m a solo developer with publisher support working on Lost Construct — a 3D turnbased strategy game largely inspired by the Advance Wars series. I’m looking for an intermediate-level 3D environment artist and/or generalist to help revamp the environment of the game based on some concept art. What I’m…
Hey Polycount!! Returning customer here. I haven't posted here in ages. I'm more of a programmer/designer today, but it's safe to say I learned almost all I know about 3d from this forum. You could always get some good honest and harsh critiques in here. I'm building a goblin just for practice since I wanted to learn more…
Hi everybody, not my first time at polycount - have been around for like 4 years. However I haven't done any gameart for ages and so registered again with a new nick. Currently I'm working on a small university project, an UDK adventure, inspired by Hitchcock's "Rope" movie. The whole level will actually only consist of…
Hello, After a few years of 3D, I've figured I should not only show my work to my close friends and but start a shameless self-promotion thread on Polycount (and receive feedback as well). I recently fell in love with 3D Coat (great soft!!) and made some stuff for fun/training/portfolio. The first one is a 3D fan art of…
Hi Polycount, Odd and fun request today. My Father passed away. He (unbeknownst to me) had a collection of marbles. I want to take his favorite marble and make it 3D to use it as an avatar. Many years ago I commissioned a piece of 3D art that resembles a marble. You can use this as a base and recreate the insides to be…
Hello Polycounters! Welcome to my sketchbook! I'm a self taught artist + graduate from a university majoring in computer animation + animation mentor graduate. Along this journey I've come to enjoy the fun and challenges of 3D modeling. Hoping to track my progress and improve as a 3D character modeler! Always open for…