Hey everyone, I’m the creator and director of an early-stage dark fantasy rpg currently looking for a concept artist to establish visual tone for our vertical slice. About the Project: * Working title: “Eternal Night” * Dark fantasy action RPG * Heavy focus on tone, atmosphere, embodied combat, and deep narrative *…
I'm currently developing some portfolio pieces to try and get into the industry as an environment artist and I was wondering what the average day would be like working in that particular field. I know this is a really open ended question as many people probably spend their work day very differently from one another despite…
Hello! My name is Cherylynn, and I'm a 2D/3D artist with experience in both high-poly and low-poly character modeling. I'd like to work on high-poly (sculpted) characters, and I'm comfortable with low-poly retopology. I can also do character concept art, UV mapping, and texturing. Here are some examples of my high poly…
Hello Everyone I'm, Tung aka Slothbeing, a classically trained artist with 12 years of experience. I have been painting digitally for 10 years now. My main strengths are character design and illustration, but I am open to illustrate anything if required. I am open for any offers. Feel free to contact me, I will try to…
Portfolio: https://artbykandles.tumblr.com/ Email: ArtbyKandles@gmail.com Hi, I'm Kandi. I'm a 2D game artist with over 15 years of experience in the industry. I've done freelance work with hundreds of indie developers and have also spent a lot of time doing studio work. I create high quality art assets of all kinds:…
Hey guys/Girls! I have been a lurker for quite awhile and have not posted on polycount before so heres my first posting :) . I am starting with the lovely people at Creative Assembly next monday as I have been offered a position in QA which hopefully will turn into a 3D Art role down the line at some stage :) . Just wanted…
I've only recently --finally-- started doing some of that texture work that's so popular with the kids these days, and wanted to post them up to see what words people think of when they see them. Feel free to comment on the model as well if you like. They are preliminary textures without any shading of any sort. 2D is not…
Hello! I’m a 3D artist with 11 years of game development experience. I can make characters, props, 2D and environments in many different styles but my personal style leans more cartoon. looking forward to any opportunities out there! https://www.artstation.com/alfonsocallejas
Been trying to discuss this at work recently, I know lots of art dev folks have some awesome rigs at work.. but I know some folks that work at smaller indie studios that have to scrounge for whatever they can get to find a decent pc to work off of. Where do you fit in? I'm trying to find a solution for the company showing…