Short story on my background: I've always been fascinated by 3D art and how a game comes together. I was tired of my last job and decided that I really want to be in the game industry so I signed up for school. It's a small school that at first focuses you on game programming, more so than 3D art. A year and a half later…
Major Project - Bachelor Project Workflow optimization: ZBrush to 3D Print For my Bachlor Project i planned to do: - an Anatomy Study for my 3D Modell - 3D Printable Modell/Character - Workflow analysis I want to document my own progression and i am also grateful for any input and critism! Hopefully i can also give some…
I have decided to start a little project to make my portfolio have a really good piece. Currently it only has projects from Uni and I have just graduated a few months ago. They all needed extra work so instead, I decided to dedicate my time to a new project where I can push my limits and learn new skills while making an…
Greetings, I am a 2d concept artist available for project.You can check my gallery at: https://www.behance.net/herupurwanda Thank you for viewing, please get in touch if you have any questions :) Here is my email: heru.purwanda @gmail.com Some samples:
Hey guys! Just wanted to start a thread on the new side project I'm starting. So I've been seeing a lot of realistic environments/props coming out of artists here that have really inspired me to take up a project of my own to practice and learn more about materials and lighting in UE4. I thought for a while on what I…
Hey guys Recently along with some class mates I got the chance to create some environment art in the style of Rare's new game Sea Of Thieves as part of our Games Art MA at Escape Studios. I wanted to share the final results of the project up here. There were 5 of us working on the collaborative project over 8 weeks. Was a…
We are currently looking for a C++ programmer to help with, project based, freelance coding. This current need will be to pass .LIB files through our game engine's C++ API. All code has been created and works perfectly in a custom written OpenGl renderer. We now need that code to render through our newly licensed game…
CONCEPT REDESIGNED FURTHER DOWN/UP Hey people, got a fairly large project ahead of me as part of my university dissertation. I'll be creating a boss character keeping around UT3 model limits so 12-15k tris as a top limit, when modellled it'll be given a custom rig, taken into the engine and used in a custom Unreal map with…
Hi,all We're looking for projects in game art outsourcing. We are a China-based outsource studio providing top-quality art production services to the global game industry.Our team is dedicated professionals with years of experience working on AAA titles.We are dedicated to providing our clients with top of the line Art, at…
Hi everyone, I'm currently working on a small project during my free time. It's about the game Wipeout 2097/XL on PS1.I realized the two ships on the game cover do not have the same design compare to the in-game models.So, I found on internet meshes from the game. Now I want to match them with the cover design ¯\_(ツ)_/¯ A…