Hello ! It's been some time I've been looking at the amzing works done on this forum and decided to show some of my recent work, it was more an exercice for anatomy, clothes making, lowpoly budget character, and have a grasp to substance painter which I did use but not that much. In my work I decided to give a shot with…
Hello friends, I'm working on a game and I have very little technical knowledge about the 3d modeling/texturing part of games and was hoping one of you might be able to point me in the right direction. I would love my game to have a mid to late 90's PC era look. The graphics look I'm particularly nostalgic for is seen in…
Hi everyone, As part of my MSc Dissertation I have chosen to produce a Monorail Station set in a retro-futuristic theme, using the UDK to present it. Below are a couple of mood boards that I've been using. I've been trying to aim for the same clean glossy look found on most of the vehicles/concepts shown, while using…
One of my retro-sounding tracks sounds even more retro now: "ROCKIN WITH CAPED CRUSADER CAT" (LoFi) is this week's brand new music track. It's 100% free to use with attribution, just like my thousands of other music tracks and sounds. You can listen to it here:…
About the
Project: Raygun
Rocketship is a 1950’s themed retro sci fi 3rd person shooter / space sim rpg. Get in your ship, blast your way through
alien space fighters, board enemy vessels or land on enemy basses, then get out
of your ship and fight third person shooter style and shoot aliens with your
raygun. Missions have…