Hi, I'm working on a highpoly model of a helmet, and I would like to have some feedback on it. Thanks. p.s. Here is my reference, low poly, and highpoly WIP of it.
I'm working on a high poly helmet for making a normal map. Here is a the ref: And here is my model so far: I was planning on doing all of the engravings in Photoshop. I would love some feedback! -Wesley
This is what I am trying to model out helmet wise, This is what I have so far. Got feeling people wanted to see more of a progress after a few of previous posts, I plan to make it higher polly and smooth out the smoothing groups.
Hi guys, new here, I'm just looking for some comment and critique on this variation of an old Mark V diving helmet. Here's an Artstation link to the project: https://www.artstation.com/artwork/k4Ze66
Hey guys/gals I spent the past couple days making a Sven helmet to hopefully get into the game. I feel a bit stuck on my colour texture, I feel like I'm having an issue with the edging and the overall look. Maybe you guys/gals can point me in the right direction. Cheers