Im trying to get my bricks to line up correctly with my modular wall pieces. If im using a 2k brick texture, and scale my UVs to match my texel density (which I'm currently using 5.12 per meter), the bricks dont line up the way I need them too. I need the bricks to tile a lot more. So, should I scale the UVs so the bricks…
Hey everyone, I know I have been posting the same question, but slightly altered latley. I am making a rock brick doorway. I have sculpted each brick in Zbrush for a unique normal map. I know this won't work when I try and render it out, because it will use the same UV space for each brick, so I was wondering is there a…
looks very nice. only thing that bothered me was the dark bricks on the wall, i think you should have more variation to the bricks instead of all light and a few dark. they look like tetris bricks.
The problem with the bricks is that they have a brick shape, but a cinderblock color. Cinderblocks: http://www.cgtextures.com/texview.php?id=6423&s=S&PHPSESSID=98ef3f43c6192bb04bec48af8706d6fb Bricks: http://www.cgtextures.com/texview.php?id=9320&s=S&PHPSESSID=98ef3f43c6192bb04bec48af8706d6fb
As for the metal on brick, I do not have a reference. The original idea was cracked stucco on brick and then I was asked to do rusted metal on brick. Where the brick is showing the metal is supposed to be somehow peeled back and I'm not sure how to nail that. The brick is going to move as it's placement is in the wrong…