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Bricks material in Substance Designer

hublus
polycounter lvl 4
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hublus polycounter lvl 4
Hey everyone, I didn't post anything for more than month which makes me quite sad. Finally I got more time to spend on 3d art so I made this brick material to refresh my Substance Designer skills. Feedback and critique appreciated. Hopefully I will be able to post more often.
Artstation





Replies

  • Ashervisalis
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    Ashervisalis grand marshal polycounter
    Nice! I think the lighting could be increased slightly. It looks rendered at night, and makes the material slightly more difficult to read.
  • Lucas Annunziata
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    Lucas Annunziata polycounter lvl 14
    Do you have a particular reference you are using? It's a bit hard to critique without knowing the type of brick you're going for.
  • hublus
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    hublus polycounter lvl 4
    Nice! I think the lighting could be increased slightly. It looks rendered at night, and makes the material slightly more difficult to read.
    Thank you for feedback.  I made another render with more toned lighting set up.



    Lucas Annunziata said:
    Do you have a particular reference you are using? It's a bit hard to critique without knowing the type of brick you're going for.
    That's good question. I wanted to make old brick material for interior scene, but I couldn't find good references for that. So I wanted to create brick material that is quite damaged, but fairly clean at same moment. I was studying different references during the process, but it's mostly product of my imagination. Making materials based on this isn't the best idea, but that's how I worked in this case.
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