Hey was sup. Just started a new 3d model and just wanted to get some c&c. So far I have just done the high poly model. Any help is appreciated. Referance
This weapon is for an assignment in my Advanced Modeling class. Unless we were a competent concept artist, our teacher wanted us to mash together images that we found online. This is what I have so far: This is due in 3 weeks, so high poly progress will be uploaded by the end of the week.
Hey Polycounters. I've started this new project to work on my asset production and ZBrush skills. Looking for crits to help improve these areas. Please hit me with any improvements or suggestions I can use for this project. Cheers!
Hey so I have been working on this for 2-3 days now and justI wanted some feedback on it, I don't have any references at this time as I was going off a rough idea it's a mortar of the game fallout 4 So please leave some feedback!!! thanks heaps!!
Yoinked one of the Alex Senechal designs. How does the brightness of those images are looking in your monitor? More renders on my artstation: https://www.artstation.com/artwork/YaXxXY
Hi guys, i've tried creating an adaptation of the Mons meg. Sculpting is finished and low poly is almost done. Please leave any critique below! let me know what you think! Thanks
What technique do you use to make perfect rotary gun barrels (i.e. 3, 4, 6, chain/vulcan/gatling gun)? right now I painfully duplicate, and rotate to all my might all by hand hoping it'd be precisely round and even trying for no visible irregular gaps between the space of a barrel. It's tougher since these barrels aren't…