Hi! Looking at the screenshot, the low poly clips through the cage in that area, so I think you identified the source of the issue correctly. To solve, I would add some supporting geo around that steep edge and check how this affects the cage. Since you're using hard edges, you could theoretically add geometry just for the…
Sure. But some focal points are very hard to rescue, if they are not interesting to begin with. If you pick an uninteresting subject people are not going to be interested when they look at your images. The same way it's hard to tell a compelling story about a boring event. Here are 2 examples of a pool shot from Wes…
IMPORTANT: This is a full-time position ON-SITE in New York City Fauna Robotics, an Amazon Company We are looking for an experienced Technical Animator / Technical Artist. The Amazon job title equivalent of this is: 'Design Technologist' Job description We are seeking a Design Technologist to define the expressive motion…
Great progress! You need a reflective environment to properly fine-tune the specularity of the plastics and the glass. Roughness separation will go a long way in making this feel juicy!
Hi, I'm Pixelion8 and I'm really greatfull to have found this community. =) I didn't knew about this place ! So I wan't to make my first contribution to the forum by showing my latest piece: This little fellow comes from the new star wars game. I really liked the design of it so I tied to make a fan art thanks to the…
I found this article pretty informative, about how to spot AI fakes, and whether it's ultimately a losing battle (or not!). https://www.science.org/content/article/deepfakes-are-everywhere-godfather-digital-forensics-fighting-back One thing I found a little bit annoying was their reliance on perspective lines to help…
I'm going to call this model done for now. I don't want to tweak it anymore, even though some parts still look pretty rough. I've sunk way too much time into it and honestly it's left me feeling a bit desperate. I'm ready to jump into the next stage quickly.
Hey guys! Im a long-time chivalry player so Im absolutely stoked about this competition, going to try my hand at creating a new model for my favourite weapon, the Sword of War (SoW) Ill be working off historical replicas of swords from the medieval era, predominantly looking at 13th-16th century longswords and bastard…