Can I let a mask follow a directional light for instance i build a mask that blends between city night lights on a planet and day time. now i want the directional shadow light to follow my mask. meaning if i change the directional light the mask follows. any input would be great.
[FONT="] [/FONT] [FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.comAbout our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team…
I'm working on a real-time environment, but is it worth trying to get the lighting to look good in Max's viewport, or should I just fake it in a render? I'm almost to the point of just importing it all to Unreal 3 so that the lighting works how I want it to. Any recommendations? I've had a look at several other lighting…
hello everyone. I have an idea, however I'm not too sure what exactly I should be looking into to achieve it. I don't want to fall down the wrong rabbit hole as I only have some experience in environment art. What I would like to do is create a black room which has lights with certain effects and trails and all that jazz,…
These are super late from my original posting a few months back on Artstation. Life and school have been a tad crazy (8 weeks to go and I'll finally have my bachelors!!!!!) I was contracted at Grinding Gear Games as a solo lighting artist over my school break (3 months). During my time there I was responsible for a major…
So I'm playing with lighting and most of the other light types render fine but volume light does not. Is there any sort of settings I need to make from default or something I may have fudged to where it won't render?
Hello guys. I am having some trouble with rendering my model. I am making a house and just finished the UVW map. I would like to make a clay render and use that technique to bake a nice base to start my texture with. The technique I use is a very simple common renderer, white skylight and Light Tracer as advanced lighting.…
When i am in the editor the lighting is 100% fine When i play the game the lighting is 100% fine however When i do the screen dump thing to record my udk cinematic the lighting is borked. As if i have lightmap problems but when i play the game from the editor its how it should be. I have lightmaps on everything so it…
Avalanche Studios New York is looking for a Lighting Artist to join a top-tier, experienced team to help craft cutting-edge AAA open-world games. The Position We are looking for a lighting artist who can tackle large and diverse problem sets effectively, autonomously, and with expediency. We are seeking a candidate who can…
Hello everyone, my name is Zack Lim. I am a graduated from Media Design school Bachelor of Creative Technologies (Game Art). Here is Night Light is our third-year production game. Here is the poster for Night Light Studio name: No-Bark You can play our game here: https://nobark.itch.io/night-light facebook group:…