This is my second attempt ever doing hand painted textures. I drew up the concept myself but I did take a lot of inspiration from World of Warcraft. This particular project took me about a week to complete and I used Maya 2016 and Photoshop to do it. I'm a student at Full Sail University and am just learning how to do this…
Hallo, I wanted to make a small diorama to practice hand painting. I took some pics around my neighbourhood to use as reference for the model and threw some of them together just to show. Mainly the street lamp: My current blockout: Still need to add in lots more. I want to add some plants behind the wall eventually + a…
For what you want to do Murphy's tutorial is "still a thing." You noted; "old-school" hand-painting. You will quickly learn that hand-painting is a skill that takes a lot of patience and practice. You will need some customized brushes. This video is "old" but still applicable as well.…
I know it depends on your system and ram, right? Just like zbrush I guess. I have a 32bit XP that has 3GB of RAM and a core2duo. What would be the maximun polycount my system can handle before max crashes? (In zbrush I think I can go up to 10mill polys). I'm starting to mess with hard-surface stuffs and I'm kinda surprised…
Our client is looking to have a 3D model produced of a hand to be used within UE4 for animation work. If you are interested in this project please get in touch or find more details here: https://cghero.com/request/cedar-fair-haunt/ Regards Chris
Hello Everyone Here is my first texture of a hand painted dirt wall. im creating a anime/cartoon game in my free time for a hobby and im looking at improving my texturing. any feedback is truly welcome regards Slowie
So I'm on Wildstar kick... Yay beta weekend again! I've also been on an Allegorithmic Substance kick. Most of the textures out of Substance so far has been semi realistic looking so I decided to try out a hand painted look. Here are results: No bitmaps.. all done procedurally. Final Substance size is 64kb.
I've been working on hand painted textures recently and I thought it'd be a good time to go looking for some crit/feedback on two of my more recent efforts. I feel like both of these are lacking a polish (particularly the wood, which is more of a first pass)? I'm always a little but lost on when to call things 'done'.