Hello I need feedback on this bugger. I would like to get some tips on how to improve her. Wanted to get a stylized babe in Burton style...long neck, long limbs, long fingers. The whole stream on flicker on the link bellow. http://www.flickr.com/photos/34425962@N04/sets/72157615898985264/ Pic of Burtonstye babe About the…
Hey guys :D I'm now at work turning this awesome concept into a UDK environment. Will be posting progress shots as I go into this thread. Concept Source: http://jordangrimmer.deviantart.com/art/Camelot-341642536 Artist Page: http://jordangrimmer.deviantart.com/ What I got so far, Some of these pieces are not done yet!…
I wrote about this topic on tech-artists.org (see below) but I didn't quite get the feedback I had hoped for: http://tech-artists.org/forum/showthread.php?3480-Technical-solutions-for-dealing-with-in-game-roads Any thoughts? We develop games for mobile platforms (iPad, android, windows phone, etc) so obviously we have…
Hello guys, been working pretty intense on this the last days around 250 layers and a melting PC later Im finally kinda happy with the result; (but its always hard to judge your own stuff...) Full size: http://img233.imageshack.us/img233/3498/jetpng.png Its a portfolio piece to show off photoshop knowledge kinda, I was…
Hi! I am able for freelance jobs and here are some of my works. I am specialist for character modeling, texturing, rigging and animation. Resume upon your request. Cheers, www.boba3d.com Boba demo reel http://vimeo.com/34751950
Sup Polycount. This is a scene I actually finished about a month ago. This scene is based off a concept from 343. It's a wreckage of the ship Forward Unto Dawn, presumably where Halo 4 wills start. Not sure why i didn't post it up earlier. Today i noticed that 343 released Forward Unto Dawn Episode 2 and in it, the…
We're a new studio, looking to get some more people on board. We're going to be starting as a Free Project group, but will look towards commercial projects after producing successful products. My main goal is to create something awesome, and hopefully find a way to reward those that helped make something awesome. We are…
Hiya. I'm (Aloof Duck). I'm a 3D animator looking for paid work on any project you may have. I work in Maya, and I have some experience with Unity and some minor experience with Unreal Engine. I also have some experience in other areas such as low poly modeling, and basic rigging. You can find my portfolio here at:…