Head is nearly done, but I'm not quite happy with the likeness. I'd like a second opinion and work for what one thinks is helpful in improving likeness/recognizability from all angles. No animation work or even color work is required, just likeness replication enhancement for at-scale 3-d printing. It is a .stl file made…
I don't know what you could learn from a bad art lead, I suppose it's centered around to your ability to adapt and keep taking initiative when you see room for improvement or have fresh ideas. As mentioned it sounds like the art lead is answerable to someone else and that someone else had issues with your contribution. Be…
i know for a fact that if i spend more time on a head it will look better, and that is showing in the inconsistency in some of these sculpt, on some days i didn't have a lot of time to sculpt so they would look worse than the one i made on the day before. and sometimes i do some likeness projects but i feel that i learn…
So I was feeling artsy and wanted to creat something just on a whim, and I found an old head I made for the generals challenge waaaaaay back when. So I loaded her up in zbrush and went at it. I have no direction at this point, im just pushing and pulling and going with what comes out. Let me know what ya think, and toss…
Bungie's talks from last year on Destiny's Head/Face pipeline. Only PDF/PowerPoint. But still full of good stuff. http://advances.realtimerendering.com/destiny/siggraph2014/heads/index.html
Thank you all to everyone who contacted me with interest in this job. I received many replies to this commission and it took me a bit to get through them all. This is an extremely talented community but after much deliberation I have found someone to take the job. My intent was to respond to everyone individually but new…
Okay! First I want to compliment you again on how good it looks! I wouldn't be writing a critique this if your work wasn't this nice, and I'm looking forward your to next pieces. I've got pretty much only anatomy pointers. I tried to color-code so they're easier to read but the text colors are changing once posted, haha.…
Very informative and inspirational S-S. It really is so much more intuitive than pushing points around. I have it in my head still that Zbrush isn't a serious modeler for low to mid level detail. It's use is only for the last stage in detailing ( I guess because of the lack of control over outputted topology?? ). But then…
Hey everyone :) Gail and I are off to Europe in 3 weeks and I have a question about currency. I'd like to have cash on us and we're hoping you guys could give us advice on what we should carry on us (pounds? Euros?) We'll have our credit cards with us, but we'd still like some general spending cash as we walk around. We're…
Hello everyone, I'm reaching out to discuss a highly technical topic today. It's about the incredibly realistic animations in the upcoming game ILL. I don’t know how many of you have seen the trailer recently, but the way the creatures look like they have actual fleshy skin and their natural posing really caught my eye.…