Hello, I’ve been practicing
modeling for 4 months now so excuse me if I am asking evident things here. I
know this is a subject that has been asked many times in different sites and
forums but I would like to get a clear understanding of the whole process of creating
game environment scene. My goal is to create a portfolio…
Well I do agree with Zac about removing logo and fancy frames, but I would say some visual design is good too if it helps reading and understanding thigs easier. Just not to "overfancy" would be enough ;) Other than that to me in general as a beginner portfolio it is looks like a solid one. I've seen ppl getting hired in…
iv already done my first 3d model. its a character, linked here if you want to help critique. I decided to do a character first because it seemed simpler to do at the time, now that I have a general understanding of modeling, diffuse, normals and uvs Im going to try and build my first folio environment. I understand that…
3D Environment Artist The Odd Gentlemen, a multi-award winning, independent, narrative video game studio and creators of King’s Quest (2016) and The Misadventures of P.B. Winterbottom is looking for a talented environment artist to join our (currently remote) team. We are staffing up on our upcoming innovative, narrative…
Instinct Games (Co-Developer of Ark : Survival Evolved and Atlas) is looking for a talented part-time senior Environment Artist to direct & lead the creation of photorealistic environment art for our next game. Requirements and Skills * 3 years experience as an environment artist. * Excellent Unreal Engine 4 experience. *…
The environment is done now! Final presentation today at school and i got a final result to share with you, would love any kind of feedback or thoughts! The result is a game-ready environment trailer here on youtube: https://www.youtube.com/watch?v=RECTvxkAsbs Also got it up on Vimeo as well: https://vimeo.com/208594715 I…
Yo Everyone. Normally I stick to just making props, because every time I try something in UDK I hit a brick wall when it comes to the grid and all those numbers which I don't understand. So I thought the best way to deal with that would be to make an environment in UDK with a bit of a focus on modularity. Also, I'm far too…
Hey everyone! Welcome to the 87th edition of the Bi-Monthly Environment Art Challenge for the months of November and December! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
Hello vertex translaters I'm currently working on a small environment inspired by the Dharavi slum in Mumbai (No, sadly I haven't seen Slumdog Millionaire nor read the book yet, but I have read the awesome book Shantaram) and I saw this as a great opportunity to finally learn the Unreal Engine 3 while working on an…