It's been said to me and others on Polycount that 2-3 good pieces are better in the portfolio than 10 moderately decent pieces. I believe that. Now another issue I've faced recently is simply the quantity of work WITHIN your pieces. Would you agree that an "excellent" handgun, Pokeball and Unicycle are superior to a…
I am finally getting some time to start on a new portfolio piece after many failed attempts to see on through. -.- I will be doing this in UE4 and POSSIBLY crossing over the CE3 to do a comparison. My goal here is to attempt hyper-realism. Here is the scene concept. I have started the first mesh already. Below are some…
Hello everyone! We are a team of passionate developers that have been part of several games such as The Shore, Hello Neighbor, and more. Now we are making something we have been dreaming of for a very long time. We are looking for an unreal engine technical director to join our team! and help us build our amazing cinematic…
Hey Polycount, My name is Casey and as the title suggests I am in search of a fellow artist who would have interest in joining in and working on a project with myself and my programmer teammate. Just to put this up front, this is a side project we are working on in our free time it's still early in it's development, we do…
Hi guys, Ive been working like crazy over the last few months, finishing some mapping work for Nuclear Dawn and working on a website to provide a large, online expanding library of polished textures for game developers and 3D artists. Its been a labour of love, working day and night to build up a quality library of…
Hey everyone, I’m the creator and director of an early-stage dark fantasy rpg currently looking for a concept artist to establish visual tone for our vertical slice. About the Project: * Working title: “Eternal Night” * Dark fantasy action RPG * Heavy focus on tone, atmosphere, embodied combat, and deep narrative *…
DietCoke, nothing special... extrude here, cut there :D throwing on top of my model turbosmooth and adding supporting edges :) here is wire shots for you, as you can see there is some tris and ngons. you can use `em especially on flat surfaces and if its doesn`t cause any problems. i`d def recommend you check out 'How u…
Just a quick side note, if you wanted to go ask other devs (not on p.c.) say youtube videos or channels(as an example), about how their devs worked around these issues you might turn up some helpful, time saving feedback, that is IF they respond to it. Alternatively some peeps that have already fixed this could also just…
What about, Game assets and 3d WIPs, 3d animation (in high def) Cuz I would buy Dell Studio XPS 9100, instead of Dell T3500 with ATI FirePro. If you would recommend that. Because I figured Quadro and FirePro are at the same level. I am not a professional 3d artist/game developer, but a learner. And been planning on…
RPG / adventure- Vampire: Bloodlines Knights of the Old Republic Both fabulous fun, all the 20 sided dice stuff is "under the hood" as it were, so even non rpg fans might like them. Strategy- WH40k: Dawn of War ( only if you like multilayer, singleplayer = not much cop imo ) Shooter/fps- Deus Ex1 HalfLife2 (obviously)…