This is the helmet for a Razor set i'm working on. I've recently started using Zbrush instead of Cinema 4Ds sculpting tools so i'm still getting used to it. But i'd love to hear some feedback on the stylisation and maybe get some zbrush beginners tips while i'm still working on this.
Ok boys, this thread has zero relevancy to polycount and i'm shutting it down. Poop/Ben: Enough trolling polycount. We get that you have strong feelings about a variety of topics as you've vented them all here for all to see. Each time it's devolved into trolling and arguments that are doing nothing but providing you with…
Hi it's been some time but here is what I have done from my last progress and reading week . With some great tutorials shared by Niel , i went on to sculpt some of my sets and textured them. I textured one of the tables and created a smart material from it and apply on other props as from what i know and what I've seen…
Hello! My name is Saad and I got into modeling about a month ago, using Blender and Substance Painter. I intend to turn 3D modeling into a secondary source of income within the next few years. I have several years of 2D art experience, namely with machinery. Some more samples of my work:…
http://kotaku.com/5057688/fable-ii-lce-drops-in-price-and-features LAME. :( Gonna look into the bonus content, if it's not worth it, I'm dropping my preorder down to the regular version. :poly127:
Easily my game of the year, even beating out Bloodborne. The most I've enjoyed and been moved by a game in years. There is a lot I can write about how incredibly clever and groundbreaking it is in its structure and use of gameplay as narrative, but I would have to venture deep into spoiler territory. I beat it yesterday on…