Hello! My name is Saad and I got into modeling about a month ago, using Blender and Substance Painter. I intend to turn 3D modeling into a secondary source of income within the next few years. I have several years of 2D art experience, namely with machinery.
Some more samples of my work:
https://sketchfab.com/topoleer/collections/machinery-4ab5b8b5e0934dcc96ea5f5e5e6419a8In addition to a general critique, I have one specific question: as of now, I am relying on Smart UV within Blender to create my UV maps, never making seams manually. Are there any disadvantages of doing it this way?
Thank you to anyone who takes the time to assist.
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