artquest: 1)I personally use edge loops to hold the edged. I very recently have been trying to use creasing more, I am hoping it will help speed things up as well as help keep my geo cleaner going in and out of zbrush (less polys on the edge) At Blizzard I didnt model much that went through the "modeling pipeline". In the…
There are a few edges in the handle I might re-route so the quads look more standard and have less of a chance of doing something funny with the cage. It looks like you're ready to start baking, you can do that in 3dsmax with Render To Texture (RTT) or xNormal, both have their advantages and disadvantages and both have a…
...so I kind of forgot to post progress shots. I plead sleep deprivation - I wanted to get this out in a job application this week, so I've been working on it basically nonstop since I posted it Thursday. Haven't slept since I woke up Sunday morning... It's Tuesday evening now. :poly142: Yeah, I'm a bright one. (art leads…
Girraphic is a design agency that specializes in developing branding and virtual graphics live television broadcasting. We are currently looking for an Unreal Concept Artist and Designer in our Denver, Colorado office. If you are interested, please send your resume and a link to your reel to dan@girraphic.com And check out…
Opened in September 2017, Ubisoft Bordeaux is a French AAA Studio responsible for games such as Ghost Recon, Just Dance, Beyond Good & Evil, Steep and the Rabbids. Ubisoft Bordeaux already has more than 200 employees and works with the studios of Annecy, Montpellier and Paris. In one of the most beautiful regions of…
Hello, Polycount. I'm a long time lurker who has finally decided to sign up! Anyways, I have a question. I plan on pursuing work in the game industry (hoping something in Art) and I'm wondering what do I need to do to impress employers and survive the work environment? Take note, I'm not applying right away. I'm going to…
Hi all! So I have been playing a bit with matte/camera projection techniques, basically having fun merging 2D and 3D together (and that's A LOT of fun) I can output uncompressed videos from 3DSMax just fine, I have all the passes that I need (diffuse, AO, specular...). I also know quite precisely what I want to achieve…
Amplitude Studios http://www.amplitude-studios.com/ Founded in 2011, Amplitude Studios is an independent developer of video games specialized in the creation of strategy titles, with already three playable games: Endless Space, Endless Legend and Dungeon of the Endless. Based in Paris, our studio boasts an international…
Mods my apologies if this has been asked and or answered elsewhere in the forums before. I checked but could not find it. I am wondering what sort of video cards you guys are using and what you'd recommend?. My system currently DIES or just plain locks up on any scene with 2 million or more polygons in 3dsmax. Sometimes if…
Hey guys. possibly you technical artist types may know the answer here as well . one of my Co-Workers wants to make the switch from what he is doing now,to videogame programming. I said id ask around at polycount which goes as far as making a post . The basic question is what should he be learning? and what should he…