First off, I'm a complete n00b when it comes to modeling, I'm just now learning how to use 3ds max 6 in order to make a Quake 3 model, and it seems like I'm gonna have to almost master the art of modeling just to do ONE or TWO Q3A models! I was planning on making a model of Eric Draven (click for example) from "The Crow",…
I am trying to model a transmission tower and I want to make these powerlines using a transparent texture. Am I going to need a bunch of line segments in the plane for the texture to work because the image is stretching? I want this model to be used in a game engine so I don't want much polygons on the powerlines. I…
"Warrior" is a modeling practice aimed at enhancing my hard surface skills in creating tactical clothing and gear, as well as improving my texturing abilities. I thoroughly enjoyed modeling this realistic 3D character and learned a great deal throughout the process, particularly while using Substance 3D Painter.…
I hope you can be patient in looking at the screenshots and understanding the nature of the problem. I added titles to each screenshot to help you better understand the problem and what each screenshot refers to. Hi everyone, first of all, I apologize for the length of this post, but I really need help as I don’t know…
@Neox Thank you very much for your reply. I don’t have any knowledge of 3D modeling, and since I’m the one who commissioned the work, I have the modeling files. What I’m wondering is simply whether there are any issues with the current sculpt when it comes to creating a cartoon-rendering style model like the images above.…
hi people! i've been working on this model learning more about hard surface modeling, made and rendered in blender and the textures in substance, it's fully rigged although i'm not the best with rigging yet.
I'm working on a samurai-inspired game, and I am looking for someone who can make me an NPC model. I need a Japanese-looking man dressed in a traditional kimono, hakama, and belt. The image in this ebay posting is a good representation of what I'm looking for: https://www.ebay.co.uk/itm/183848370343 I need the character to…
Hi All, I am in the process of compiling my first modeled/sculpted/rigged charater model from 3ds Max to Source. This model is to be used as a custom "skin" to replace an existing model in a Valve Source game (L4D2) and there are a couple of little points I am confused about and would like to confirm. Node Assignment: In…
Hi, I have a Very high poly model that I need to make into a normal map! To do this I need someone to make a quality (about 2000, to 3000 poly)in game model that will be used as the low poly model. IThe High poly model is in max format and I would like the low poly to be in this format as well. I will be exporting as a…
If you need additional help with your 3D projects, 3D animation/cinematic production, 3D modeling, Rigging, etc, feel free to contact me by email. cube.3d.master[at]gmail.comLet's look at our website to see a few of the arts. http://www.cube-master.com