What Are You Working On? Adriel.L Afklamer Baj Singh C86G dustinbrown EZ3D gametime Gav goart iacoccakhen Isaiah Sherman Joel Zakrisson Jonas Ronnegard Justo Kaamea kaktuzlime Kazperstan Kuhlhaus last leleleo MadGunslinger Makkon maxivz miguelnarayan Obscura PeterJWilkes Pixelatedkiwi polygoo quocanh.info rohMizuno Sanna…
Okay so, resetting the "userPrefs" file is currently the only solution to this. Its suspected that older versions of Maya preferences (like Maya 2014, when I'm currently running Maya 2015 but still have 2014 installed) sometimes mistakenly get loaded, but Autodesk is not officially acknowledging this as a bug yet. See…
It doesn't happen for me with 2012 version, so I think it's not a hardware problem. I have last ati driver and 3ds max 2013 Update 5. I noticed there's Autodesk Composite 2013 Service Pack 2 which I didn't install, but I haven't found anything related to 3ds max in fix list. Is it possible they do not list all the fixes in…
well, after doing some messing around, i established that one piece of geometry that was sculpted in 2011, is unable to be textured or sculpted above division level 3 (it has a total of 6)...at 3 and below I am able to sculpt and texture...after applying ptex and staying at 3 to texture, every time i try to load it back to…
Hello Everyone. So in my previous topic I was wandering how Michael creates his stylized blurry(smooth) edges. I've received some replies from users with their opinions and methods of sculpting those edges and I'm thankful for their participation. However, I've found a presentation from 2016 where Michael actually explains…
just upgraded to 2012 from 2010 and I cannot fucking stand the caddies - I think the transparency makes them more awkward, but my real issue is I cannot stand the horizontal spinners. Is there some way to change them to vertical spinners? I cannot imagine why they felt this was in any way a good UI choice, but Autodesk has…
So I made a quad, hit 3 to see it in smooth mesh preview and it did not turn into a circle, any idea? I deleted my prefs and the issue still happens. Smooth mesh preview works fine on 3d objects but not planes. Strangely enough if I extrude the outer edges of the plane it works fine, is this a new bug in Maya 2011, I went…
Lumba is a San Francisco / Dubai based company specializing in creating first class mobile games for the Arabic speaking world. We currently have three titles (with a fourth in the works) which are doing extremely well. Our second and third titles, Tribal Rivals and Temsa7 Army, were chosen as part of Apple's "Best of…
Likewise, 2014 has been a challenge and an important year for me. It represents a time of significant personal growth. My goals for 2015 can be summed up as nurturing positive habits and maintaining some sort of structure. My goals that I aim to achieve for 2015: 1) Get a studio job 2) Spend more time with friends and…