Hello. I have attached a screenshot showing my shader setup. I'm getting an error when I try to blend the normal. It works for the diffuse. This is for a static rock mesh (with a unique bake). Every time I rotate the mesh I would like the ground texture (tileable) to be on top of the models surface. Any help or direction…
Hello Polycount, I have been trying to learn how to rig recently, however I have run into a snag that I can't seem to figure out. I have searched the forums as well as Google looking for an answer. While I have found some similar questions, none really went into my specific problem. So I apologize if there is something…
Hello! For some reason Maya's UV editor isn't letting me scale in the Y-axis. Every time I try to use it it just scale in the x. I've checked my tool settings and my constraints are off and no video or search has been able to help me so far. Is there anything I should try to help me resolve this?
This was a project for the game "Tread." The game was put together using the Unreal 3 engine but I took the asset with permission from the team and rendered in Marmoset to show it off better. There are lots of pictures and they're large. I also updated my portfolio with these images. Models and textures by yours truly.…
Hello, guys! First off, let me show my other mapwork... so that you don't just think I am a baby mapper lol! Other maps: de_rotterdam_css ( http://www.fpsbanana.com/maps/12698 ) cs_miami_css ( http://www.fpsbanana.com/maps/11453 ) Ok, so I am now working on a DE map that takes place in a city block. With police barriers…
Hello, i was working on a file and at one point when i switched to 2D view it was blank and when i tried to press 'F' or move or rotate the 2D view nothing happened, everything else seems to work just right. But somehow UVs from my 2D view are missing, it's just grey. Also after trying to find what went wrong, i found…
hello guys i have s problem with my mesh, well it not a problem, i'm having trouble with the mesh , so what i want is to have one mesh but theres couple objects in the mesh that i want to animate but i don't know how to animate only 2 objects in that mesh with keeping the whole mesh combined so can someone help me with…
Hello everyone! I'm working on my new character and I used Natalie Portman to hit the likeness. I know it's not good enough yet that's why I need you help. I also will give her one small pistol. I'm trying to make her as realistic as I can, but not hyper realistic, game realistic. Please share your opinion in comments.…
so many fantastic quotes in this one, but lets start with : "i'm, a racist lackey of the imperialist ruling classes" "i'm, a badass commie nigger" "sounds like the basis of a firm friendship"