I want to set up a shader that adds in dirt to my asset that uses a trim sheet. What is my best approach here? RGB Shader? I would have to use a second UV channel. Where can I learn how to do this? Theres no tutorials I can find. Vertex Paint? I know the way unity handles vertex painting assets is completely roundabout…
Hello and thanks for checking this out! My situation is this; I was given a very dense scene that was decimated and turned low poly before being handed off to me. It also came untextured. Since then I have put some basic procedural textures onto everything and it looks alright. I want to go ahead and brush the whole thing…
Very nice, great job on your project! I'll have to take a peek at it on steam and as for game dev employment - yes needless to say things have been a bit turbulent imho ever since covid but opportunities still do exist for art aligned roles. I mean just on these boards alone had occasionally noticed members exchanging an…
3d coat is the bomb, most features and best value of pretty much any texturing / sculpting app around, kind of needs a good computer for the voxel stuff though, at least in my experience.
Hi everyone, I’m trying to recreate this kind of anime coloring/shading style from One Piece (image attached). What I’m specifically trying to achieve: * Strong cel shading with soft transitions in some areas (like the face and hair) * Intense glow/red eye effect * Clean but dynamic highlights in hair (not overly…
I've been feeling discouraged from making stuff and posting, but I'm trying to make an effort again. The main issue with all my models is inability to adequately pose them: they have a tendency to break in a way that I can't quite fix. The legs become too short for sitting poses, the arm twists break silhouettes, the…
just finished it !! xD took me 8 hours to tame that beast xD. i had 2 freezes in cut scenes (sound would go on but image stopped....) not a game breaker though.-as the checkpoint system is nicely done! what i like the most is the storytelling it is really like an interactive comic!!! which definitely goes with the spirit…
Just finished this game on PC. Took me around 5 or 6 hours to beat it. Played with everything on MAX in 1080p and got 55-70fps on i5 and GTX 780 OC. Holy shit, this is the best looking game ever, there's no doubt about that! Crytek's artists and tech artists and engineers are the best in the industry, I think. It's so good…